LucasArts Nabs Publishing Rights To Wrath, The Highly Covetedaction/Strategy Game By The Collective
WRATH SLATED TO RELEASE FOR NEXT GENERATION CONSOLE SYSTEMS IN 2003
SAN RAFAEL, Calif. -- April 15, 2002 -- LucasArts Entertainment Company LLC today announced it has, following intense competition, acquired the rights from The Collective, Inc. to publish Wrath, one of interactive entertainment's most highly sought after games. Wrath, expected to release for next generation console platforms in 2003, is a dynamic arcade-style game with a turn-based element that uniquely blends strategy and action.
"Wrath's gameplay garnered an immense amount of well-deserved buzz when The Collective revealed the game to the press last year," says Simon Jeffery, president of LucasArts. "LucasArts feels it is the ideal publisher; Wrath complements our original game legacy incredibly well and supports our continuing strategy of working with the world's premiere game developers."
"Wrath is our first original title, and with it we aim to establish a new genre and standard in head-to-head console gaming," says Richard Hare, creative director for The Collective. "Considering LucasArts' rich heritage of developing exceptional, innovative games, they are without doubt the best publishing partner for Wrath and we are delighted to be furthering our relationship with them."
LucasArts Entertainment Company LLC is a leading international developer and publisher of interactive entertainment software for a variety of computer and console platforms. Based in San Rafael, Calif., as well as on the Internet at www.lucasarts.com, LucasArts is one of five companies in the Lucas group which include Lucasfilm Ltd., Lucas Digital Ltd. LLC, Lucas Licensing Ltd., and Lucas Learning Ltd. Lucasfilm is one of the leading film and entertainment companies in the world. Lucasfilm's businesses include George Lucas' film and television production and distribution activities as well as the business activities of the THX Group. Lucas Digital, which consists of Industrial Light & Magic (ILM) and Skywalker Sound, provides visual effects and audio post-production services to the entertainment industry. Lucas Licensing is responsible for the merchandising of all Lucasfilm's film and television properties. Lucas Learning creates engaging interactive entertainment products that provide learning opportunities through exploration and discovery.
About The Collective
Founded in 1997 by industry veterans, The Collective, Inc. is a leading developer of interactive entertainment software and technology for all major console and computer platforms. In recent years, the Collective has created groundbreaking 3rd person action adventure games, including the critically acclaimed Star Trek®: Deep Space Nine - The Fallen, and the highly anticipated Xbox title Buffy the Vampire Slayer. In the process, the studio has developed world-class content creation tools and technology. The Collective is based in Newport Beach, California, and can be found on the Internet at www.collectivestudios.com.