Indy Breaks Into A New Dimension In His Boldest Gaming Adventure, The Action-Filled Indiana Jones® And The Infernal MachineFrom LucasArts
THE FAMED ARCHEOLOGIST IN THE RUMPLED FEDORA RETURNS TO WHIP UP NEW REAL-TIME 3D THRILLS FOR PC
SAN RAFAEL, Calif. -- May 28, 1998 -- It's 1947 and the Cold War is just beginning its insidious spread. Soviet agents have been ordered by the Russian government to search the ruins of the fabled Tower of Babel for an ancient machine that could unlock a legendary inter-dimensional gate. If activated, the device could unleash a deadly force and swing the balance of power away from the West. Only one person is capable of preventing a plan so terrifying and dangerous: the renowned archeologist, Indiana Jones.
Yes, Indy is back in Indiana Jones and the Infernal Machine, a new real-time 3D action-adventure from LucasArts Entertainment Company LLC, expected to release for PC second-half 1998. Fraught with all the action and intrigue worthy of a classic Indiana Jones film, the game will lock players in a thrilling race around the globe to thwart the Soviets' frantic search for clues to the mysterious Infernal Machine.
"Indiana Jones and the Infernal Machine is a sharp departure from LucasArts' previous Indy titles," says Project Leader Hal Barwood, who last guided Indy to mythical Atlantis. "Indiana Jones defines the very notion of action hero, perfect for a game in the real-time 3D action-adventure genre."
The game begins when the CIA, led by Indy's old friend Sophia Hapgood, brings him alarming evidence that a Soviet physicist, Gennadi Volodnikov, has been searching the site of the Tower of Babel for evidence of an ancient machine that can open the door to a parallel dimension called the Aetherium. Volodnikov and his Communist henchmen are anxiously trying to reassemble the machine, but need to find several crucial parts to get it working. The missing parts, scattered throughout the far corners of the globe, are the targets of Indy's quest.
Indiana Jones and the Infernal Machine takes Indy to all the exotic locales players expect in an adventure this spectacular, ranging from the ruins of ancient Babylon and mysterious Tian Shan Mountain region in Kazakstan to the Aztec pyramids in Teotihaucan and beyond.
Staying one step ahead of the Russians will require players to solve a variety of challenging mechanical puzzles. Interior sites, such as temples, tombs and dungeons, are incredibly expansive, and allow for thorough exploration, puzzle solving and intense combat.
The game's unique geographical locations also serve as settings for several special action sequences that range from guiding a raft through an exciting descent of white-water rapids, a spectacular off-road Jeep chase through the jungle to an exhilarating rollercoaster-like mine car ride.
Indy has the ability to whip, crawl, run, leap, swim, swing, and climb through each level. He'll rely upon his trusted whip, a complement of weapons (automatic pistols, rifles, a bazooka, hand grenades and satchel charges) and useful collected objects to defeat the game's battalions of communist agents, soldiers and other-worldly adversaries. In addition, each machine part Indy finds confers a certain magical power that is necessary to help him complete subsequent chapters.
Indiana Jones and the Infernal Machine is designed to run under Windows 95/98 and will require 3D acceleration.
LucasArts Entertainment Company LLC is a leading international developer and publisher of interactive entertainment software for a variety of computer and console platforms. Based in San Rafael, Calif., as well as on the Internet at www.lucasarts.com, LucasArts is one of five companies in the Lucas group which include Lucasfilm Ltd., Lucas Digital Ltd. LLC, Lucas Licensing Ltd., and Lucas Learning Ltd. Lucasfilm is one of the leading film and entertainment companies in the world. Lucasfilm's businesses include George Lucas' film and television production and distribution activities as well as the business activities of the THX Group. Lucas Digital, which consists of Industrial Light & Magic (ILM) and Skywalker Sound, provides visual effects and audio post-production services to the entertainment industry. Lucas Licensing is responsible for the merchandising of all Lucasfilm's film and television properties. Lucas Learning strives to create an "uncommon learning" experience by offering engaging interactive software products that provide learning opportunities through exploration and discovery.